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Thread: GEEK OUT; For the Geek in All of Us

  1. #21
    ^^^ (Continued)

    Finally, we need a word or two about opiates. The modern condemnation of religion has followed the Marxian rebuke that religion is an opiate administered indirectly by state power in order to secure a docile populace — one that accepts poverty and political powerlessness, in hopes of posthumous supernatural rewards. “Religion is the sigh of the oppressed creature,” Marx claimed, “the heart of a heartless world, and the soul of soulless conditions. It is the opium of the people.”

    Marx, Mao and even Malcolm X leveled this critique against traditional religion, and the critique lives on as a disdainful last insult to be hurled at the believer. I hurled it myself many times, thinking that it was a decisive weapon. In recent years, however, I’ve changed my mind about this criticism.

    First, religion is energizing as often as it is anesthetizing. As often as it numbs or sedates, religion also riles up and invigorates the believer. This animating quality of religion can make it more hazardous to the state than it is tranquilizing, and it also inspires a lot of altruistic philanthropy.

    Second, what’s so bad about pain relief anyway? If my view of religion is primarily therapeutic, I can hardly despair when some of that therapy takes the form of palliative pain management. If atheists think it’s enough to dismiss the believer on the grounds that he should never buffer the pains of life, then I’ll assume the atheist has no recourse to any pain management in his own life. In which case, I envy his remarkably good fortune.

    For the rest of us, there is aspirin, alcohol, religion, hobbies, work, love, friendship. After all, opioids — like endorphins — are innate chemical ingredients in the human brain and body, and they evolved, in part, to occasionally relieve the organism from misery. To quote the well-known phrase by the German humorist Wilhelm Busch, “He who has cares has brandy, too.”

    We need a more clear-eyed appreciation of the role of cultural analgesics. It is not enough to dismiss religion on the grounds of some puritanical moral judgment about the weakness of the devotee. Religion is the most powerful cultural response to the universal emotional life that connects us all.

    Stephen Asma is a professor of philosophy at Columbia College Chicago, and the author of the forthcoming, “Why We Need Religion.”

  2. #22
    From the New York Times online - - -

    Rebooting the Ethical Soldier

    By Robert H. Latiff

    Mr. Latiff is a retired Air Force major general.

    July 16, 2018

    In 2014, the United States Army Research Laboratory published a report predicting what the battlefield of 2050 would look like. Not surprisingly, it was a scenario largely driven by technology, and the report described a sort of warfare most people associate with video games or science-fiction movies — combined forces of augmented or enhanced humans, robots operating in swarms, laser weapons, intelligence systems and cyberbots fighting in a highly contested information environment using spoofing, hacking, misinformation and other means of electronic warfare.

    In one sense, this is nothing new. The way wars are fought have always changed with technology. But humans themselves don’t change so rapidly. As a retired Air Force major general with special interests in both technology and military ethics, I have a specific concern: that as new weapons technologies make soldiering more lethal, our soldiers will find it more difficult than ever to behave ethically and to abide by the long-established conventions regarding the rules of war.

    As the nation with the most powerful military on earth, we are obligated to acknowledge these profound fundamental changes in the experience of soldiering, to confront them and to prepare to adapt.

    On battlefields of the past, killing was intentional and intensely personal. In the future, the automated nature of combat, the artificial enhancement of soldiers and the speed and distances involved will threaten to undermine the warrior ethos. This applies not only to conduct between opposing soldiers, but among those fighting on the same side as well. In the past, soldiers took risks for one another. It is not at all clear how the introduction of autonomous machines will change that dynamic. Would a soldier be willing to entrust his life to a machine? Would a fellow soldier put his life or the lives of other soldiers in danger to save an important robot? Should he?

    Many soldiers will no longer have to fear close contact and hand-to-hand combat because they will be able to deploy robots and unmanned vehicles at great ranges. However, fear acts as a modulator of behavior, and by reducing it we will likely also remove constraints on unethical behavior. If a soldier cannot see, hear and understand the context of a battlefield or a particular engagement, he is less likely to concern himself with decisions requiring such nuance.

    Perhaps a machine can make a utilitarian calculation on proportionality of force, but can it make an empathetic decision? Would it be able to sense an enemy’s wavering determination, for instance, and call off an attack to prevent unnecessary loss of life? Commanders and troops on the ground, in contact with an enemy, have a “feel” for the complexities of the battlefield that cannot be reproduced by a machine.

    Computers, artificial intelligence, robots and autonomous systems will create an environment too complex and fast for humans to keep up with, much less control.

    Increasingly, warfare will exceed the capacity of the human senses to collect and process data. Department of Defense policy on autonomy in weapons systems says a human will always be part of the decision-making for lethal weapons, but the Pentagon nonetheless spent $2.5 billion in 2017 on artificial intelligence, and every military service is funding work in autonomous systems. In 2019, the Defense Department expects to spend $9.4 billion on unmanned systems, with over $800 million for autonomy, human-machine teaming and swarm research.

    Gradually, perhaps imperceptibly, automated systems will function so much more efficiently that humans will become mere bystanders. The soldier will become the slowest element in an engagement, or will simply become irrelevant. Adherence to the rules of war will become less relevant as well.

    A separate set of ethical questions are raised by the technologies of human “enhancement” and augmentation, which include improving physical strength, stamina and pain tolerance, as well as using neurological implants and stimulation to restore brain function and enhance learning.

    Can soldiers under the influence of behavior-modifying drugs or electronics be held to account for their actions? If the soldier is using drugs to enhance his cognition or reduce his fear, what is the role of free will? Might a soldier who fears nothing unnecessarily place himself, his unit or innocent bystanders at risk? What about the impact of memory-altering drugs on the soldier’s sense of guilt, which might be important in decisions about unnecessary and superfluous suffering?

    These are important decisions in war, and they form the basis for many of the tenets of “just war” theory. Gen. Paul Selva, the vice chairman of the Joint Chiefs of staff, supports “keeping the ethical rules of war in place lest we unleash on humanity a set of robots that we don’t know how to control.”

    The role of revising and recasting these conventions should be taking place at the highest levels of government. So far, it hasn’t. The White House’s Select Committee on Artificial Intelligence, formed in May, has not even acknowledged the major ethical issues surrounding A.I. that have been very publicly raised by an increasing number of scientists and technology experts like Elon Musk, Bill Gates and Stephen Hawking.

    While it is important that leaders openly recognize the critical nature of these issues, the Department of Defense needs to follow up on its 2012 directive on autonomy with guidelines for researchers and commanders. It should require that both researchers and military commanders question — throughout the development process and long before the systems are ready for deployment — how the systems will be used and whether that use might violate any of laws of armed conflict and international humanitarian law.

    Historically, the United States has led the world in technology development, and thus our use of questionable weapons or methods will be well noted by others. Sadly, in the period after the Sept. 11 attacks, the United States resorted to torture of enemy detainees. While most senior leaders have denounced the practice, the fact remains that the nation crossed an important moral threshold. Knowing that, future enemies — even civilized ones — may be less inhibited in employing the same methods against us. The same will be true for advanced technologies.

    With new warfare technologies, we now have an opportunity to again demonstrate our leadership in human rights by ensuring that our young soldiers know how to use the new weapons in ethical and humane ways.

    Robert H. Latiff is a retired Air Force major general and the author of “Future War: Preparing for the New Global Battlefield.”

  3. #23
    From Wired ...

    Is vaping actually bad for your health? It's complicated

    Nearly 200 cases of lung disease in the US have been linked to e-cigarettes this summer, but the exact cause is still unknown. Is vaping safe?

    By Sabrina Weiss

    Thursday 29 August 2019

    We all know smoking is bad for us. But e-cigarettes, with their futuristic casings and fruity flavours seemed to promise a safer alternative. Unlike smoking cigarettes, vaping doesn’t deliver tar and carbon monoxide deep into the lungs, avoiding the health impacts of smoking’s two most dangerous components. But now the healthiness of e-cigarettes – which deliver nicotine through the inhalation of a heated-up liquid – is being increasingly drawn into question.

    The US is currently investigating an inexplicable outbreak of lung disease in scores of teenagers and young adults who have been using e-cigarettes. At least 193 potential cases, including one death, have been reported to the nation’s health protection agency, the Centers for Disease Control and Prevention (CDC), this summer.

    In many cases, the patients complained about breathing difficulties or chest pain before being hospitalised. Some were also suffering from vomiting, diarrhea and fatigue. Yet, since the first cases were logged in June, it is still not clear if a specific vaping product might be causing the illness and, as a result, no products have been pulled off the market – although many patients also acknowledged filling up their vape pods with liquids containing cannabis oil. These are increasingly sold in states where medical marijuana is legal.

    The American Vaping Association, however, is pointing the finger at a “black market” of tainted THC-containing vape cartridges.

    While the cause of these new lung disease cases remains a mystery, we’re also largely in the dark about the long-term health effects of vaping. “If you look at what’s in the vapour of electronic cigarettes, you see a number of things that are likely to cause long-term harm,” says John Britton, professor of epidemiology at the University of Nottingham.

    Whilst considered much less harmful than conventional cigarettes, the prolonged use of chemicals used in e-cigarette liquids may increase the risk of chronic obstructive pulmonary disease – a condition that causes breathing difficulties due to narrower airways – lung cancer or cardiovascular disease, he says.

    “I think it’s likely that somebody who vapes all his or her life will have a higher incidence of those diseases, but the absolute level of risk increase will be pretty small.” Britton points out that it is impossible to know with certainty until a whole generation of people has gone through life without smoking but using e-cigarettes. In the UK, for instance, most vapers are current or former smokers. A 2019 report from Public Health England found that only 0.2 per cent of under 18-year-olds who have never smoked use e-cigarettes regularly.

    Recent research led by Jonathan Griggs, professor of paediatric respiratory and environmental medicine at Queen Mary University of London, suggests vaping may up the risk of pneumonia. His team exposed nose lining cells to e-cigarette vapour and then to pneumococcal bacteria, a pathogen known to cause lung infections.

    The bacteria appeared to be more likely to stick to the lab-grown airway cells when exposed to the vapour – an effect that has previously been reported in traditional cigarette smoke or particulate matter from fossil-fuel pollution. “The stickiness is just the first stage of the developing infection,” says Griggs. Bacteria sticking to airway lining cells are able to invade body tissue more easily and result in pneumonia, however, as he points out: “There are many other factors that are at play to make you either get pneumonia or not.”

    Griggs’ study adds to the growing body of evidence showing that e-cigarettes and other vaping devices are not completely harmless. Still, in comparison with smoking, vaping appears to be much safer. In 2018, an independent expert review commissioned by Public Health England (PHE) found vaping poses a small fraction of the risks associated with smoking: e-cigarettes are considered at least 95 per cent less harmful and are helping people to successfully quit smoking. It is estimated that up to 57,000 smokers in England ditch cigarettes for a vape pen every year.

    And even though long-term data on e-cigarettes isn’t available, it’s by no means an understudied area, says Linda Bauld. The professor of public health from the University of Edinburgh was one of the experts involved in the PHE report. The risks of smoking have been thoroughly researched over the last 50 years, which has allowed scientists to estimate the possible impacts of e-cigarettes based on the products they contain.

    “There’s literally thousands of studies on e-cigarettes underway,” Bauld says, clarifying that it is more challenging to compare different devices and flavours and study their impacts as there are too many on the market – an even greater challenge for unregulated e-liquids containing unknown substances.

    The experts we spoke to speculated that the cases reported to the CDC might be the result of poorly-manufactured devices or tainted liquids. “We definitely don’t have much, if any, research on when people modify devices and use them for substances that were not indented to be vaped, which seems to be what’s been happening in the US,” says Bauld, adding that some people even mix their own liquids.

    She warns that THC vape juices shouldn’t be used at all as they essentially contain oils. “You shouldn’t be vaping anything that’s an oil deep into your lungs,” she says. “We know from factory workers and occupational exposures what some of the effects of those are and it’s not good.”

    Diacetyl, on the other hand, is a butter-flavouring that has been linked to bronchiolitis obliterans (nicknamed “popcorn lung”) over a decade ago after a cluster of US factory workers were found to have the rare lung condition as a result from inhalation of the chemical. Although there is no solid evidence that diacetyl in vape juice is linked to lung disease, in 2016 the EU banned the substance from vaping liquid.

    Whatever may have caused the recent death and lung diseases in the US, consumers wanting to quit smoking shouldn’t be put off e-cigarettes and make sure they are buying products from reputable sellers, Bauld says. “They should check the packaging and labelling and make sure it complies with the regime in their country.”

    Meanwhile, Griggs is awaiting the results from the CDC’s investigations with interest. “It's detective work and the CDC is absolutely the right agency to do that,” says Griggs. “They’ve got all the right personnel to really hone down on what the common thread is in between all of these [cases], if there is a common thread.”

  4. #24
    When Cap Guns Were Cool

    True West, December 2019

    Phil Spangenberger

    Back when I was a kid, cap guns ran the gamut from the tiniest derringers to pirate pistols, holster-sized cowboy six-guns and cops-and-robbers-style slab-sided semi-auto-type pistols, up to lever-action rifles and even tommy guns and ray guns! Despite the vast array of cap guns available, it was the “Peacemaker-styled” Western six-shooter that was the pièce de résistance. Virtually every toy manufacturer offered one or more cowboy cap pistol.

    Cap guns first appeared in the mid-1860s, following the end of the Civil War, when some firearms companies began making toy guns to help compensate for the lost military contracts of the war years. However, it was the movies and television of the 1940s through the 1960s that ushered in the Golden Age of cap guns. Silver screen cowboys Roy Rogers, Dale Evans, Gene Autry and John Wayne, along with fictional range riders like the Lone Ranger, Hopalong Cassidy, the Cisco Kid and Marshal Matt Dillon, stirred our imaginations. Toy companies like Mattel, Hubley, Halco, Nichols—even Britain’s Lone Star Toys—kept us properly armed so we could tame our neighborhood frontiers. Some cap guns bore the names of our cowboy heroes and heroines, like Richard Boone’s “Paladin” or Gail Davis’ “Annie Oakley,” while others had Western monikers like the Texan, Mustang, Pioneer, Colt 45 or Stallion 45.

    Arguably the most popular and best-remembered cap guns were Mattel’s Fanner-50 series, first introduced in its Fall 1957 catalog. Mattel’s young gunslinger, “Matty Mattel,” portrayed by Paul Lars Anderson, appeared in print ads, TV commercials and later in Western films and was undoubtedly the envy of every youngster of that era!

    These die-cast metal cap guns were so popular in those bygone days that during one year in the early 1950s, the Hubley Toy Company stated in February of that year, they had sold out all the cap pistols they could produce until the following year! Another, Nichols Industries, claimed it was producing one of its toy derringers every two seconds and could only fill about two thirds of its orders!

    Arguably the most popular and best remembered by anyone who grew up blazing away with those perforated rolls of paper ammo was Mattel’s Fanner-50 series (the 50 designation is for the 50-shot rolls of paper caps). The series was introduced in 1957 by Mattel, a little after my own cap gun totin’ years, although my youngest brother had several. There were many different Fanner-50s, some with revolving cylinders, although most did not have that added authentic feature. Fanner-50s lasted until around 1975, coinciding with the cancellation of the last TV Western, Gunsmoke, and by the mid-1980s, most of the toy cap gun companies had either ceased toy gun production, or were gone.

    Fanner-50s included models like the Ramrod, Cowboy, Gunfighter, a Lone Ranger double holster set, Chuck Connor’s Cowboy in Africa double-holster set, and even 1968’s Planet of the Apes Fanner-50. Mattel produced unique Fanner-50s like the swivel shot trick holster, smoking cap pistol; a Shootin’ Shell 45 model that used the Greenie Stik-M-Caps; and the Bullet Loading Fanner-50. This last model took non-firing metal play cartridges. You stuck caps on the backs of each one, which produced smoke when fired. As you can see, there were too many models to list them all here.

    Cap guns aren’t as popular nowadays as they were back when I was a young’un riding my make-believe range. We now live in a different culture and many adults abhor the thought of their little ones playing with such weaponry. I feel sorry for the kids of this enlightened age who do have toy guns, but are forced to shoot it out with their pals with a hogleg that has an ugly orange plug on the muzzle. To this ol’ six-gunner, it just ain’t the same. Call me old-fashioned, but I remember when cap guns were cool!

    Phil Spangenberger has written for Guns & Ammo, appears on the History Channel and other documentary networks, produces Wild West shows, is a Hollywood gun coach and character actor, and is True West’s Firearms Editor.

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